Education


The Art Students League                                              2019-2020
Anatomy Figure Drawing Courses

Gnomon School of Visual Effects                                              2013-2016
Digital Production for Entertainment

Gnomon School of Visual Effects                                              2012-2013
Traditional Sculpting
Figure Drawing
Introduction to Maya


Parsons School of Design                                                             2006-2008
Fashion Design and Fashion Marketing

FIDM
Fashion Design and Fashion Marketing                                   2004-2006   



Experience


2k / Visual Concepts                                                                   2022-Present
Senior Character Artist
Creating models, textures and shaders for characters and accessories. Optimizing models, creating style guides and flow charts for outsource department. Reviewing outsource artist work , providing feedback, demos and anything else needed to ensure the quality level is reached for each character. Creating simple cloth and hair simulations for in game.

Mold 3D                                    2019-2022
3D Artist
Creating a variety of 3D assets both realistic and stylized for environment or characters. In addition these assets were created for a variety of different media and detail levels from video games to movies to live stage shows both high poly & low poly custom texturing and procedural. The style and output varied from project to project.

Gnomon School of Visual Effects                                              2021-2022
Into to Maya instructor
Teaching Autodesk Maya and Arnold render engine to first time users and novices looking to expand their skill sets. Focusing on the principles of 3D modeling, UV’ing, lighting, scene assembly and rendering. Teaching Autodesk Maya and Arnold render engine to first time users and novices looking to expand their skill sets. Focusing on the principles of 3D modeling, UV’ing, lighting, scene assembly and rendering.

Riot Games                                                                  2021-2022
Freelance Character Modeler and Render Artist
Creating 3D sculpts for print based on concepts provided, designing various lighting setups and materials for rendered shots of models for marketing and to assist in productions painting of 3D printed models for the merchandising department.

JP Connelly                                                                 2020-2022
Freelance 3D Artist
Creating various low res and high res 3D assets for virtual set production.

CG Copy Link                                                                   2020-2020
Freelance Character Artist
Creating game character assets in Marvelous Designer and Substance painter for various projects.

The Art Students League of New York                                     2019-2020
Teaching Assistant
Monitoring figure drawing lab, assisting with class set up, general figure drawing tips and advice to fellow students.

Amazon Game Studios                                                                   2016-2017
Character Artist
Creating models, textures and shaders for characters, creatures and accessories. Converting existing male outfits to female bodies for multiple use. Optimized models and shaders for game engine.  Worked on creating customize able parameters for character creation.

Prototypez                                                                                           2016-2017
Freelance Concept Artist
Concept painting for figure mock ups and box art. 



Technical Experience/Skills



OSX / Windows

Modeling, texturing, look development, graphic design, concept design, sculpting and sewing.


Software 


Marvelous Designer, Unreal, Substance Painter, Mari, Quixel, Maya, Blender, Zbrush, After Effects, Marmoset,Photoshop, Vray, Arnold, Mental Ray, clay and good ol’ pencils and paper.