Education
The Art Students League 2019-2020
Anatomy Figure Drawing Courses
Gnomon School of Visual Effects 2013-2016
Digital Production for Entertainment
Gnomon School of Visual Effects 2012-2013
Traditional Sculpting
Figure Drawing
Introduction to Maya
Parsons School of Design 2006-2008
Fashion Design and Fashion Marketing
FIDM
Fashion Design and Fashion Marketing 2004-2006
Experience
2k / Visual Concepts 2022-Present
Senior Character Artist
Creating models, textures and shaders for characters and accessories. Optimizing models, creating style guides and flow charts for outsource department. Reviewing outsource artist work , providing feedback, demos and anything else needed to ensure the quality level is reached for each character. Creating simple cloth and hair simulations for in game.
Mold 3D 2019-2022
3D Artist
Creating a variety of 3D assets both realistic and stylized for environment or characters. In addition these assets were created for a variety of different media and detail levels from video games to movies to live stage shows both high poly & low poly custom texturing and procedural. The style and output varied from project to project.
Gnomon School of Visual Effects 2021-2022
Into to Maya instructor
Teaching Autodesk Maya and Arnold render engine to first time users and novices looking to expand their skill sets. Focusing on the principles of 3D modeling, UV’ing, lighting, scene assembly and rendering. Teaching Autodesk Maya and Arnold render engine to first time users and novices looking to expand their skill sets. Focusing on the principles of 3D modeling, UV’ing, lighting, scene assembly and rendering.
Riot Games 2021-2022
Freelance Character Modeler and Render Artist
Creating 3D sculpts for print based on concepts provided, designing various lighting setups and materials for rendered shots of models for marketing and to assist in productions painting of 3D printed models for the merchandising department.
JP Connelly 2020-2022
Freelance 3D Artist
Creating various low res and high res 3D assets for virtual set production.
CG Copy Link 2020-2020
Freelance Character Artist
Creating game character assets in Marvelous Designer and Substance painter for various projects.
The Art Students League of New York 2019-2020
Teaching Assistant
Monitoring figure drawing lab, assisting with class set up, general figure drawing tips and advice to fellow students.
Amazon Game Studios 2016-2017
Character Artist
Creating models, textures and shaders for characters, creatures and accessories. Converting existing male outfits to female bodies for multiple use. Optimized models and shaders for game engine. Worked on creating customize able parameters for character creation.
Prototypez 2016-2017
Freelance Concept Artist
Concept painting for figure mock ups and box art.
Technical Experience/Skills
OSX / Windows
Modeling, texturing, look development, graphic design, concept design, sculpting and sewing.
Software
Marvelous Designer, Unreal, Substance Painter, Mari, Quixel, Maya, Blender, Zbrush, After Effects, Marmoset,Photoshop, Vray, Arnold, Mental Ray, clay and good ol’ pencils and paper.